Why walking helps designers
Ideation phases — moodboards, wireframes, early concepts — benefit from gentle movement. Walking tends to loosen creative thinking in ways that sitting doesn't. Plenty of designers find they sketch better ideas during a low-speed walk.
When to stop walking
Pixel-precise work in Figma or Illustrator is harder while moving. Fine cursor control suffers at any speed above a crawl. Most designers learn to walk during review and ideation, then stop for production work.
What matters most for designers
A stable, quiet deck matters most. Vibration translates directly to cursor wobble. Noise is less critical than for call-heavy roles, but a premium office aesthetic often matters to design-conscious buyers.